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Prospera

Our own game engine, written in D

Prospera is a primarily Linux, but theoretical multi-platform, general purpose 2D game engine, with potential for future 3D support.

History

Initial work on the engine started back in March 2019 as an overkill submission for a university physics engine assignment. This was then rewritten in August 2020, and once again beginning of 2023 when I picked it up again and developed it further, with the name ZyeWare. Then finally, in July 2025, I restarted it again with the name Prospera, in the hopes that it will one day allow NekTek to prosper.

What can it do?

Permission to use?

While it’s main purpose is to be NekTek’s engine of choice, everyone is free to use it for their games as well. Contributions are also welcome.


Images

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